let Config = {
    GameUpdateTick: 50,
    BlockSize: 50,
    BlockBorder: 3,
    MapWidth: 1200,
    MapHeight: 600,
    ImageAssets: {
        TankImgs: {
            top: "/assets/tank-up.png",
            right: "/assets/tank-right.png",
            bottom: "/assets/tank-down.png",
            left: "/assets/tank-left.png"
        },
        BlockImgs: {
            base: "/assets/grass.png",
            grass: "/assets/grass.png",
            water: "/assets/water.png",
            wall: "/assets/wall.png"
        },
        RocketImgs: {
            normal: "/assets/rocket.png",
            enemy: "/assets/rocket-enemy.png",
            boom: "/assets/boom.png"
        },
        EnemyImgs : {
            top: "/assets/enemy-up.png",
            right: "/assets/enemy-right.png",
            bottom: "/assets/enemy-down.png",
            left: "/assets/enemy-left.png"
        }
    }
};

export default Config;